cvpr cvpr2013 cvpr2013-435 knowledge-graph by maker-knowledge-mining

435 cvpr-2013-Towards Contactless, Low-Cost and Accurate 3D Fingerprint Identification


Source: pdf

Author: Ajay Kumar, Cyril Kwong

Abstract: In order to avail the benefits of higher user convenience, hygiene, and improved accuracy, contactless 3D fingerprint recognition techniques have recently been introduced. One of the key limitations of these emerging 3D fingerprint technologies to replace the conventional 2D fingerprint system is their bulk and high cost, which mainly results from the use of multiple imaging cameras or structured lighting employed in these systems. This paper details the development of a contactless 3D fingerprint identification system that uses only single camera. We develop a new representation of 3D finger surface features using Finger Surface Codes and illustrate its effectiveness in matching 3D fingerprints. Conventional minutiae representation is extended in 3D space to accurately match the recovered 3D minutiae. Multiple 2D fingerprint images (with varying illumination profile) acquired to build 3D fingerprints can themselves be used recover 2D features for further improving 3D fingerprint identification and has been illustrated in this paper. The experimental results are shown on a database of 240 client fingerprints and confirm the advantages of the single camera based 3D fingerprint identification.

Reference: text


Summary: the most important sentenses genereted by tfidf model

sentIndex sentText sentNum sentScore

1 Towards Contactless, Low-Cost and Accurate 3D Fingerprint Identification Ajay Kumar, Cyril Kwong Department of Computing, The Hong Kong Polytechnic University, Hung Hom, Kowloon, Hong Kong aj aykr@i eee . [sent-1, score-0.018]

2 hk Abstract In order to avail the benefits of higher user convenience, hygiene, and improved accuracy, contactless 3D fingerprint recognition techniques have recently been introduced. [sent-5, score-1.191]

3 One of the key limitations of these emerging 3D fingerprint technologies to replace the conventional 2D fingerprint system is their bulk and high cost, which mainly results from the use of multiple imaging cameras or structured lighting employed in these systems. [sent-6, score-2.02]

4 This paper details the development of a contactless 3D fingerprint identification system that uses only single camera. [sent-7, score-1.21]

5 We develop a new representation of 3D finger surface features using Finger Surface Codes and illustrate its effectiveness in matching 3D fingerprints. [sent-8, score-0.3]

6 Conventional minutiae representation is extended in 3D space to accurately match the recovered 3D minutiae. [sent-9, score-0.069]

7 Multiple 2D fingerprint images (with varying illumination profile) acquired to build 3D fingerprints can themselves be used recover 2D features for further improving 3D fingerprint identification and has been illustrated in this paper. [sent-10, score-1.988]

8 The experimental results are shown on a database of 240 client fingerprints and confirm the advantages of the single camera based 3D fingerprint identification. [sent-11, score-1.009]

9 Introduction Automated identification of humans is an integral part of infrastructure needed for a wide range of commercial and law-enforcement applications [1], [9]. [sent-13, score-0.083]

10 As compared to other extrinsic biometric features, the fingerprints are considered to be most invariant and employed worldwide by nearly all the law enforcement departments. [sent-14, score-0.146]

11 Traditional fingerprint scans require placing and pressing of fingers against the hard surface, like glass or silicon, and often results in partial or degraded quality images. [sent-15, score-0.953]

12 Such frequent degradation in fingerprint image quality is often attributed to skin deformations, moisture, reside of finger dirt, finger sweat, finger slips, and smear or due to sensor noise [3]. [sent-16, score-1.46]

13 Contactless fingerprint systems can provide hygienic solutions to such problems and can cope-up with the residue of previous fingerprint impressions which can also be a potential security threat. [sent-17, score-1.835]

14 Contactless fingerprint identification is essentially the acquisition of ridge-valley patterns without any physical contact between the finger and sensor surface [8], [13], [18]. [sent-18, score-1.248]

15 The image quality from such contactless 2D fingerprint sensors [20] is often lower than that of most popular FTIR [1] sensors and its physical size is larger than that of solid-state sensors. [sent-19, score-1.179]

16 Lack of popularity of such contactless 2D fingerprint systems can be attributed to their high cost and bulk as compared to the low-cost legacy touch-based fingerprint devices commonly available today. [sent-20, score-2.138]

17 Contactless 3D Fingerprint Identification In order to avail the benefits of higher user convenience, hygiene, and improved accuracy, contactless 3D fingerprint recognition techniques have recently been introduced [2], [10], [20]-[22]. [sent-23, score-1.191]

18 A contactless fingerprint identification system that uses multiple cameras to systematically acquire multiple views of the presented finger has been detailed in [2], [18]. [sent-24, score-1.433]

19 One of the main obstacles of emerging 3D fingerprint technologies to replace the conventional 2D fingerprint system is their bulk and high cost, which mainly results from the nature of imaging technologies employed for the 3D fingerprint reconstruction. [sent-25, score-2.953]

20 In [2], [18] five cameras are required while the system in [10] requires a specialized projector and a high-speed camera to implement 3D fingerprint scanning. [sent-26, score-0.917]

21 Therefore there is strong motivation and need to develop low-cost solutions for 3D fingerprint identification. [sent-27, score-0.915]

22 Our Work and Contributions This paper investigates and develops a low-cost solution to the problem of contactless 3D fingerprint identification using single camera. [sent-30, score-1.244]

23 Our experimental results presented in this paper illustrate successful use of Lambertian reflectance based shape from shading technique for the problem of accurate 3D fingerprint identification. [sent-31, score-0.94]

24 The experimental results are reported on 3D fingerprint database acquired from the 260 clients. [sent-32, score-0.955]

25 We develop a Finger Surface Code representation of 3D fingerprint surface for efficient 3D fingerprint matching (section 3. [sent-33, score-1.899]

26 × Our experimental results also confirm the superiority of such representation over Surface Code representation proposed in [16]. [sent-35, score-0.021]

27 We extend the 2D representation of widely employed 2D minutiae features in 3D space to include height and angle information. [sent-36, score-0.095]

28 Our approach also exploits 2D fingerprint images acquired for 3D fingerprint reconstruction to simultaneously extract 2D minutiae and matches them during identification. [sent-37, score-1.923]

29 Our experimental results illustrate significant improvement in performance using combination of such simultaneously acquired 3D and 2D fingerprint features. [sent-38, score-0.974]

30 Block Diagram and Finger Imaging The finger images are acquired using contactless imaging setup and the average/expected distance between the camera and the finger is ~10 cm. [sent-40, score-0.69]

31 A digital camera which can acquire 2592 1944 pixel images with 10 fps (costing less than 100 US$) is employed. [sent-41, score-0.025]

32 Illumination sequence and the image acquisition is synchronized and controlled by a computer using a very low-cost imaging interface (developed by us). [sent-43, score-0.047]

33 The position of LEDs on the acquired images is calibrated. [sent-44, score-0.056]

34 Once the ROI images are extracted, 3D fingerprint surface is reconstructed using the shape from shading technique. [sent-46, score-1.006]

35 o r e c o v e r 3 D f in g e r p r(i1n)t wsuhr efa r c e e ? [sent-60, score-0.018]

36 bth e e t hm eu l t ui n p i l et s2u Dr f cfie n g n e o r rp mr(i3na)t l iwmha e gr ee s c ? [sent-374, score-0.07]

37 ) illustrates linear relationship between 3D fingerprint surface, observed pixel intensities from 2D fingerprint image and the unit surface normal vectors x. [sent-522, score-1.916]

38 b e e s t i m a t e d f r o m (th4)e fol l o w i n g e q u a t i o n? [sent-529, score-0.016]

39 toa sr x w a i u l l ri t e pv re e cs e t o n r t. [sent-552, score-0.034]

40 T (h4)e recovered surface normals are then integrated to recover the 3D fingerprint surface z (x, y). [sent-561, score-1.069]

41 228% pixels (outliers) with the high intensity values in seven images acquired for the 3D fingerprint reconstruction. [sent-563, score-0.955]

42 3D Fingerprint Feature Extraction The 3D cloud point data reconstructed from the presented fingers is subjected to following (postprocessing) operations for the feature extraction. [sent-565, score-0.051]

43 (a) Smoothing: The 3D fingerprint surface data is a range data representing the height value (z) on the 2D plane (x, y). [sent-566, score-0.984]

44 The principle curvature calculation is often sensitive to the noise. [sent-567, score-0.072]

45 The smoothing process employed is two steps process; firstly we apply a 5 5 median filter on the surface data to suppress the noise. [sent-568, score-0.134]

46 h ioss etnh ein ±te2p pisixzeel ifna cxto-yr d iTrehcet io3nDs from P. [sent-624, score-0.039]

47 nTohrme anl vrmecatlo r v eocft othr ei d aatna gproaidnit nint othf e :sm ? [sent-632, score-0.111]

48 urTfhaece ios mcaallc uvlaectetod byis thaen gradient of : ? [sent-639, score-0.017]

49 -Tgyh, 1)n, owrmhearle vgxe atnord gisy aaren tghrea dgireandti eonft a:lo ? [sent-655, score-0.039]

50 lT hvee ncotorrm aisli zeadn surface normal will be used for principle curvature estimation. [sent-663, score-0.19]

51 (c) Principle Curvature: The principle curvature and the principle direction are computed using Cubic-Order Approximation Algorithm [14]-[15]. [sent-664, score-0.103]

52 For a vertex P, the position of Qi is transformed to local coordinate that P is (0, 0, 0) and the axes become normal vector of P with two arbitrary orthonormal vectors in the tangent plane. [sent-665, score-0.067]

53 Let (xi, yi, zi) be the position of the vertex and (ai, bi, ci ) be the normal vector of the vertex in the transformed coordinate. [sent-666, score-0.101]

54 The Cubic-Order fitting approach tries to locate a surface that can fit the vertex and its neighbors such that, 333444333977 : ;? [sent-667, score-0.119]


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Abstract: We introduce here an improved design of the Uniform Marker Fields and an algorithm for their fast and reliable detection. Our concept of the marker field is designed so that it can be detected and recognized for camera pose estimation: in various lighting conditions, under a severe perspective, while heavily occluded, and under a strong motion blur. Our marker field detection harnesses the fact that the edges within the marker field meet at two vanishing points and that the projected planar grid of squares can be defined by a detectable mathematical formalism. The modules of the grid are greyscale and the locations within the marker field are defined by the edges between the modules. The assumption that the marker field is planar allows for a very cheap and reliable camera pose estimation in the captured scene. The detection rates and accuracy are slightly better compared to state-of-the-art marker-based solutions. At the same time, and more importantly, our detector of the marker field is several times faster and the reliable real-time detection can be thus achieved on mobile and low-power devices. We show three targeted applications where theplanarity is assured and where thepresented marker field design and detection algorithm provide a reliable and extremely fast solution.

4 0.64041281 177 cvpr-2013-FrameBreak: Dramatic Image Extrapolation by Guided Shift-Maps

Author: Yinda Zhang, Jianxiong Xiao, James Hays, Ping Tan

Abstract: We significantly extrapolate the field of view of a photograph by learning from a roughly aligned, wide-angle guide image of the same scene category. Our method can extrapolate typical photos into complete panoramas. The extrapolation problem is formulated in the shift-map image synthesis framework. We analyze the self-similarity of the guide image to generate a set of allowable local transformations and apply them to the input image. Our guided shift-map method preserves to the scene layout of the guide image when extrapolating a photograph. While conventional shiftmap methods only support translations, this is not expressive enough to characterize the self-similarity of complex scenes. Therefore we additionally allow image transformations of rotation, scaling and reflection. To handle this in- crease in complexity, we introduce a hierarchical graph optimization method to choose the optimal transformation at each output pixel. We demonstrate our approach on a variety of indoor, outdoor, natural, and man-made scenes.

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Author: Babak Saleh, Ali Farhadi, Ahmed Elgammal

Abstract: When describing images, humans tend not to talk about the obvious, but rather mention what they find interesting. We argue that abnormalities and deviations from typicalities are among the most important components that form what is worth mentioning. In this paper we introduce the abnormality detection as a recognition problem and show how to model typicalities and, consequently, meaningful deviations from prototypical properties of categories. Our model can recognize abnormalities and report the main reasons of any recognized abnormality. We also show that abnormality predictions can help image categorization. We introduce the abnormality detection dataset and show interesting results on how to reason about abnormalities.

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