nips nips2012 nips2012-101 knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Ren Xiaofeng, Liefeng Bo
Abstract: Finding contours in natural images is a fundamental problem that serves as the basis of many tasks such as image segmentation and object recognition. At the core of contour detection technologies are a set of hand-designed gradient features, used by most approaches including the state-of-the-art Global Pb (gPb) operator. In this work, we show that contour detection accuracy can be significantly improved by computing Sparse Code Gradients (SCG), which measure contrast using patch representations automatically learned through sparse coding. We use K-SVD for dictionary learning and Orthogonal Matching Pursuit for computing sparse codes on oriented local neighborhoods, and apply multi-scale pooling and power transforms before classifying them with linear SVMs. By extracting rich representations from pixels and avoiding collapsing them prematurely, Sparse Code Gradients effectively learn how to measure local contrasts and find contours. We improve the F-measure metric on the BSDS500 benchmark to 0.74 (up from 0.71 of gPb contours). Moreover, our learning approach can easily adapt to novel sensor data such as Kinect-style RGB-D cameras: Sparse Code Gradients on depth maps and surface normals lead to promising contour detection using depth and depth+color, as verified on the NYU Depth Dataset. 1
Reference: text
sentIndex sentText sentNum sentScore
1 com Abstract Finding contours in natural images is a fundamental problem that serves as the basis of many tasks such as image segmentation and object recognition. [sent-4, score-0.319]
2 At the core of contour detection technologies are a set of hand-designed gradient features, used by most approaches including the state-of-the-art Global Pb (gPb) operator. [sent-5, score-0.499]
3 In this work, we show that contour detection accuracy can be significantly improved by computing Sparse Code Gradients (SCG), which measure contrast using patch representations automatically learned through sparse coding. [sent-6, score-0.692]
4 We use K-SVD for dictionary learning and Orthogonal Matching Pursuit for computing sparse codes on oriented local neighborhoods, and apply multi-scale pooling and power transforms before classifying them with linear SVMs. [sent-7, score-0.53]
5 Moreover, our learning approach can easily adapt to novel sensor data such as Kinect-style RGB-D cameras: Sparse Code Gradients on depth maps and surface normals lead to promising contour detection using depth and depth+color, as verified on the NYU Depth Dataset. [sent-12, score-0.954]
6 Accurately finding both object boundaries and interior contours has far reaching implications for many vision tasks including segmentation, recognition and scene understanding. [sent-14, score-0.241]
7 High-quality image segmentation has increasingly been relying on contour analysis, such as in the widely used system of Global Pb [2]. [sent-15, score-0.459]
8 Accurately finding contours in natural images is a challenging problem and has been extensively studied. [sent-17, score-0.185]
9 With the availability of datasets with human-marked groundtruth contours, a variety of approaches have been proposed and evaluated (see a summary in [2]), such as learning to classify [17, 20, 16], contour grouping [23, 31, 12], multi-scale features [21, 2], and hierarchical region analysis [2]. [sent-18, score-0.459]
10 Most of these approaches have one thing in common [17, 23, 31, 21, 12, 2]: they are built on top of a set of gradient features [17] measuring local contrast of oriented discs, using chisquare distances of histograms of color and textons. [sent-19, score-0.395]
11 Despite various efforts to use generic image features [5] or learn them [16], these hand-designed gradients are still widely used after a decade and support top-ranking algorithms on the Berkeley benchmarks [2]. [sent-20, score-0.202]
12 In this work, we demonstrate that contour detection can be vastly improved by replacing the handdesigned Pb gradients of [17] with rich representations that are automatically learned from data. [sent-21, score-0.695]
13 With multi-scale pooling, oriented gradients efficiently capture local contrast and lead to much more accurate contour detection than those using hand-designed features including Global Pb (gPb) [2]. [sent-25, score-0.787]
14 Our sparse code gradients (SCG) are much more effective in capturing local contour contrast than existing features. [sent-29, score-0.688]
15 By only changing local features and keeping the smoothing and globalization parts fixed, we improve the F-measure on the BSDS500 benchmark to 0. [sent-30, score-0.177]
16 Moreover, our approach is built on unsupervised feature learning and can directly apply to novel sensor data such as RGB-D images from Kinect-style depth cameras. [sent-35, score-0.272]
17 Using the NYU Depth dataset [27], we verify that our SCG approach combines the strengths of color and depth contour detection and outperforms an adaptation of gPb to RGB-D by a large margin. [sent-36, score-0.852]
18 Modern approaches to contour detection are evaluated on datasets of natural images against human-marked groundtruth. [sent-38, score-0.52]
19 [17] combined a set of gradient features, using brightness, color and textons, to outperform the Canny edge detector on the Berkeley Benchmark (BSDS). [sent-41, score-0.196]
20 computed gradients on eigenvectors of the affinity graph and combined them with local cues [2]. [sent-54, score-0.175]
21 [5] learned boosted trees on generic features such as gradients and Haar wavelets, Kokkinos used SIFT features on edgels [12], and Prasad et. [sent-57, score-0.229]
22 A major difference of our work is the use of oriented gradients: comparing to directly classifying a patch, measuring contrast between oriented half-discs is a much easier problem and can be effectively learned. [sent-61, score-0.218]
23 Similar to deep network approaches [11, 14], recent works tried to avoid feature engineering and employed sparse coding of image patches to learn features from “scratch”, for texture analysis [15] and object recognition [30, 3]. [sent-64, score-0.354]
24 In particular, Orthogonal Matching Pursuit [18] is a greedy algorithm that incrementally finds sparse codes, and K-SVD is also efficient and popular for dictionary learning. [sent-65, score-0.177]
25 used matching pursuit and K-SVD to learn features in a coding hierarchy [3] and are extending their approach to RGB-D data [4]. [sent-68, score-0.221]
26 In-depth studies of contour and segmentation problems for depth data are much in need given the fast growing interests in RGB-D perception. [sent-77, score-0.601]
27 3 Contour Detection using Sparse Code Gradients We start by examining the processing pipeline of Global Pb (gPb) [2], a highly influential and widely used system for contour detection. [sent-78, score-0.363]
28 The gPb contour detection has two stages: local contrast estimation at multiple scales, and globalization of the local cues using spectral grouping. [sent-79, score-0.703]
29 Originally developed in [17], this set of features use relatively simple pixel representations (histograms of brightness, color and textons) and similarity functions (chi-square distance, manually chosen), comparing to recent advances in using rich representations for high-level recognition (e. [sent-81, score-0.389]
30 We set out to show that both the pixel representation and the aggregation of pixel information in local neighborhoods can be much improved and, to a large extent, learned from and adapted to input data. [sent-84, score-0.204]
31 1 we show how to use Orthogonal Matching Pursuit [18] and K-SVD [1], efficient sparse coding and dictionary learning algorithms that readily apply to low-level vision, to extract sparse codes at every pixel. [sent-86, score-0.39]
32 We show learned dictionaries for a number of channels that exhibit different characteristics: grayscale/luminance, chromaticity (ab), depth, and surface normal. [sent-88, score-0.237]
33 2 we show how the pixel-level sparse codes can be integrated through multi-scale pooling into a rich representation of oriented local neighborhoods. [sent-90, score-0.414]
34 K-SVD [1] is a popular dictionary learning algorithm that generalizes K-Means and learns dictionaries of codewords from unsupervised data. [sent-94, score-0.211]
35 Given a set of image patches Y = [y1 , · · · , yn ], K-SVD jointly finds a dictionary D = [d1 , · · · , dm ] and an associated sparse code matrix X = [x1 , · · · , xn ] by minimizing the reconstruction error min Y − DX D,X 2 F s. [sent-95, score-0.353]
36 Given the dictionary D, optimizing the sparse code matrix X can be decoupled to sub-problems, each solved with Orthogonal Matching Pursuit (OMP) [18], a greedy algorithm for finding sparse codes. [sent-99, score-0.325]
37 Given the codes X, the dictionary D and its associated sparse coefficients are updated sequentially by singular value decomposition. [sent-100, score-0.25]
38 Once the dictionary D is learned, we again use the Orthogonal Matching Pursuit (OMP) algorithm to compute sparse codes at every pixel. [sent-102, score-0.25]
39 For a typical BSDS image of resolution 321x481, the sparse code extraction is efficient and takes 1∼2 seconds. [sent-104, score-0.236]
40 One advantage of unsupervised dictionary learning is that it readily applies to novel sensor data, such as the color and depth frames from a Kinect-style RGB-D camera. [sent-106, score-0.5]
41 We learn K-SVD dictionaries up to four channels of color and depth: grayscale for luminance, chromaticity ab for color in the Lab space, depth (distance to camera) and surface normal (3-dim). [sent-107, score-0.916]
42 These dictionaries are interesting 3 (a) Grayscale (b) Chromaticity (ab) (c) Depth (d) Surface normal Figure 2: K-SVD dictionaries learned for four different channels: grayscale and chromaticity (in ab) for an RGB image (a,b), and depth and surface normal for a depth image (c,d). [sent-110, score-0.889]
43 to look at and qualitatively distinctive: for example, the surface normal codewords tend to be more smooth due to flat surfaces, the depth codewords are also more smooth but with speckles, and the chromaticity codewords respect the opponent color pairs. [sent-116, score-0.629]
44 Over decades of research on contour detection and related topics, a number of fundamental observations have been made, repeatedly: (1) contrast is the key to differentiate contour vs non-contour; (2) orientation is important for respecting contour continuity; and (3) multi-scale is useful. [sent-120, score-1.324]
45 Each pixel is presented with sparse codes extracted from a small patch (5-by-5) around it. [sent-123, score-0.236]
46 a hybrid of average and max pooling) to generate its representation |xi1 | F (N ) = i∈N I|xi1 |>0 , · · · , i∈N |xim | i∈N I|xim |>0 (2) i∈N where xij is the j-th entry of the sparse code xi , and I is the indicator function whether xij is nonzero. [sent-130, score-0.2]
47 We rotate the image (after sparse coding) and use integral images for fast computations (on both |xij | and |xij | > 0, whose costs are independent of the size of N . [sent-131, score-0.181]
48 Since the magnitude of sparse codes varies over a wide range due to local variations in illumination as well as occlusion, this step makes the appearance features robust to such variations and increases their discriminative power, as commonly done in both contour detection and object recognition. [sent-134, score-0.77]
49 The concatenated feature Dp (non-negative) provides multi-scale contrast information for classifying whether p is a contour location for a particular orientation. [sent-141, score-0.387]
50 Empirically, we find that the double power transform works much better than either no transform or a single power transform α, as sometimes done in other classification contexts. [sent-145, score-0.362]
51 One plausible intuition for a double power transform is that the optimal exponent α may be different across feature dimensions. [sent-149, score-0.18]
52 4 Experiments We use the evaluation framework of, and extensively compare to, the publicly available Global Pb (gPb) system [2], widely used as the state of the art for contour detection1 . [sent-155, score-0.363]
53 All the results reported on gPb are from running the gPb contour detection and evaluation codes (with default parameters), and accuracies are verified against the published results in [2]. [sent-156, score-0.551]
54 The gPb evaluation includes a number of criteria, including precision-recall (P/R) curves from contour matching (Fig. [sent-157, score-0.42]
55 4), F-measures computed from P/R (Table 1,2,3) with a fixed contour threshold (ODS) or per-image thresholds (OIS), as well as average precisions (AP) from the P/R curves. [sent-158, score-0.363]
56 The main dataset we use is the BSDS500 benchmark [2], an extension of the original BSDS300 benchmark and commonly used for contour evaluation. [sent-160, score-0.419]
57 We conduct both color and grayscale experiments (where we convert the BSDS500 images to grayscale and retain the groundtruth). [sent-162, score-0.423]
58 For RGB-D contour detection, we use the NYU Depth dataset (v2) [27], which includes 1449 pairs of color and depth frames of resolution 480x640, with groundtruth semantic regions. [sent-167, score-0.829]
59 For positive data, we sample groundtruth contour locations and estimate the orientations at these locations using groundtruth. [sent-172, score-0.508]
60 5 to 2 1 In this work we focus on contour detection and do not address how to derive segmentations from contours. [sent-176, score-0.478]
61 84 150 1 2 3 (b) 4 5 6 sparsity level 7 8 (c) Figure 3: Analysis of our sparse code gradients, using average precision of classification on sampled boundaries. [sent-196, score-0.19]
62 2 0 Table 1: F-measure evaluation on the BSDS500 benchmark [2], comparing to gPb on grayscale and color images, both for local contour detection as well as for global detection (i. [sent-236, score-0.942]
63 9 1 Recall Figure 4: Precision-recall curves of SCG vs gPb on BSDS500, for grayscale and color images. [sent-248, score-0.319]
64 In particular, we want to understand how the choices in the local sparse coding affect contour classification. [sent-258, score-0.546]
65 The numbers reported are intermediate results, namely the mean of average precision of four oriented gradient classifier (0, 45, 90, 135 degrees) on sampled locations (grayscale unless otherwise noted, on validation). [sent-261, score-0.182]
66 The dictionary size has a minor impact, and there is a small (yet observable) benefit to use dictionaries larger than 75, particularly for diagonal orientations (45- and 135-deg). [sent-266, score-0.204]
67 3(c), we see that for grayscale only, K = 1 (normalized nearest neighbor) does quite well; on the other hand, color needs a larger K, possibly because ab is a nonlinear space. [sent-269, score-0.327]
68 ) We also empirically evaluate the double power transform vs single power transform vs no transform. [sent-274, score-0.377]
69 A double power transform (with exponents 6 gPb SCG gPb SCG MSRC2 ODS OIS AP . [sent-280, score-0.18]
70 27 gPb (color) SCG (color) gPb (depth) SCG (depth) gPb (RGB-D) SCG (RGB-D) Table 2: F-measure evaluation comparing our SCG approach to gPb on two additional image datasets with contour groundtruth: MSRC2 [26] and PASCAL2008 [6]. [sent-292, score-0.42]
71 54 Table 3: F-measure evaluation on RGB-D contour detection using the NYU dataset (v2) [27]. [sent-311, score-0.478]
72 We compare to gPb on using color image only, depth only, as well as color+depth. [sent-312, score-0.431]
73 windmills, faces, fish fins) while at the same time achieving higher precision on large-scale contours (e. [sent-317, score-0.185]
74 900, which translates to a large improvement in contour detection accuracy. [sent-324, score-0.478]
75 We conduct four sets of experiments, using color or grayscale images, with or without the globalization component (for which we use exactly the same setup as in gPb). [sent-328, score-0.349]
76 While our scale range is similar to that of gPb, the multi-scale pooling scheme allows the flexibility of learning the balance of scales separately for each code word, which may help detecting the details. [sent-343, score-0.182]
77 The improvement on MSRC2 is much larger, partly because the images are smaller, hence the contours are smaller in scale and may be over-smoothed in gPb. [sent-347, score-0.185]
78 7 Figure 6: Examples of RGB-D contour detection on the NYU dataset (v2) [27]. [sent-350, score-0.478]
79 Color is good picking up details such as photos on the wall, and depth is useful where color is uniform (e. [sent-352, score-0.374]
80 A median filtering is applied to remove double contours (boundaries from two adjacent regions) within 3 pixels. [sent-359, score-0.208]
81 For RGB-D baseline, we use a simple adaptation of gPb: the depth values are in meters and used directly as a grayscale image in gPb gradient computation. [sent-360, score-0.38]
82 We use a linear combination to put (soft) color and depth gradients together in gPb before non-max suppression, with the weight set from validation. [sent-361, score-0.484]
83 Table 3 lists the precision-recall evaluations of SCG vs gPb for RGB-D contour detection. [sent-362, score-0.404]
84 Our approach learns the low-level representations of depth data fully automatically and does not require any manual tweaking. [sent-366, score-0.257]
85 We also achieve a much larger boost by combining color and depth, demonstrating that color and depth channels contain complementary information and are both critical for RGB-D contour detection. [sent-367, score-0.944]
86 Qualitatively, it is easy to see that RGB-D combines the strengths of color and depth and is a promising direction for contour and segmentation tasks and indoor scene analysis in general [22]. [sent-368, score-0.83]
87 There are plenty of such cases where color alone or depth alone would fail to extract contours for meaningful parts of the scenes, and color+depth would succeed. [sent-371, score-0.517]
88 5 Discussions In this work we successfully showed how to learn and code local representations to extract contours in natural images. [sent-372, score-0.286]
89 Our approach combined the proven concept of oriented gradients with powerful representations that are automatically learned through sparse coding. [sent-373, score-0.369]
90 Sparse Code Gradients (SCG) performed significantly better than hand-designed features that were in use for a decade, and pushed contour detection much closer to human-level accuracy as illustrated on the BSDS500 benchmark. [sent-374, score-0.513]
91 Global Pb [2]), we maintain the high dimensional representation from pooling oriented neighborhoods and do not collapse them prematurely (such as computing chi-square distance at each scale). [sent-377, score-0.249]
92 This passes a richer set of information into learning contour classification, where a double power transform effectively codes the features for linear SVMs. [sent-378, score-0.651]
93 discriminative dictionaries in [16]), our uses of multi-scale pooling and oriented gradients lead to much higher classification accuracies. [sent-381, score-0.389]
94 Our work opens up future possibilities for learning contour detection and segmentation. [sent-382, score-0.478]
95 As we illustrated, there is a lot of information locally that is waiting to be extracted, and a learning approach such as sparse coding provides a principled way to do so, where rich representations can be automatically constructed and adapted. [sent-383, score-0.225]
96 Rgb-d mapping: Using depth cameras for dense 3d modeling of indoor environments. [sent-457, score-0.263]
97 Discriminative sparse image models for class-specific edge detection and image interpretation. [sent-497, score-0.311]
98 Realtime human pose recognition in parts from single depth images. [sent-557, score-0.23]
99 Linear spatial pyramid matching using sparse coding for image classification. [sent-585, score-0.254]
100 Learning image representations from the pixel level via hierarchical sparse coding. [sent-591, score-0.226]
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Together, these tools let many Euclidean algorithms take advantage of multi-metric learning. We illustrate the approach on regression and dimensionality reduction tasks that involve predicting measurements of the human body from shape data. 1 Learning and Computing Distances Statistics relies on measuring distances. When the Euclidean metric is insufficient, as is the case in many real problems, standard methods break down. This is a key motivation behind metric learning, which strives to learn good distance measures from data. In the most simple scenarios a single metric tensor is learned, but in recent years, several methods have proposed learning multiple metric tensors, such that different distance measures are applied in different parts of the feature space. This has proven to be a very powerful approach for classification tasks [1, 2], but the approach has not generalized to other tasks. Here we consider the generalization of Principal Component Analysis (PCA) and linear regression; see Fig. 1 for an illustration of our approach. The main problem with generalizing multi-metric learning is that it is based on assumptions that make the feature space both non-smooth and non-metric. Specifically, it is often assumed that straight lines form geodesic curves and that the metric tensor stays constant along these lines. These assumptions are made because it is believed that computing the actual geodesics is intractable, requiring a discretization of the entire feature space [3]. We solve these problems by smoothing the transitions between different metric tensors, which ensures a metric space where geodesics can be computed. In this paper, we consider the scenario where the metric tensor at a given point in feature space is defined as the weighted average of a set of learned metric tensors. In this model, we prove that the feature space becomes a chart for a Riemannian manifold. This ensures a metric feature space, i.e. dist(x, y) = 0 ⇔ x = y , dist(x, y) = dist(y, x) (symmetry), (1) dist(x, z) ≤ dist(x, y) + dist(y, z) (triangle inequality). To compute statistics according to the learned metric, we need to be able to compute distances, which implies that we need to compute geodesics. Based on the observation that geodesics are 1 (a) Local Metrics & Geodesics (b) Tangent Space Representation (c) First Principal Geodesic Figure 1: Illustration of Principal Geodesic Analysis. (a) Geodesics are computed between the mean and each data point. (b) Data is mapped to the Euclidean tangent space and the first principal component is computed. (c) The principal component is mapped back to the feature space. smooth curves in Riemannian spaces, we derive an algorithm for computing geodesics that only requires a discretization of the geodesic rather than the entire feature space. Furthermore, we show how to compute the exponential and logarithmic maps of the manifold. With this we can map any point back and forth between a Euclidean tangent space and the manifold. This gives us a general strategy for incorporating the learned metric tensors in many Euclidean algorithms: map the data to the tangent of the manifold, perform the Euclidean analysis and map the results back to the manifold. Before deriving the algorithms (Sec. 3) we set the scene by an analysis of the shortcomings of current state-of-the-art methods (Sec. 2), which motivate our final model. The model is general and can be used for many problems. Here we illustrate it with several challenging problems in 3D body shape modeling and analysis (Sec. 4). All proofs can be found in the supplementary material along with algorithmic details and further experimental results. 2 Background and Related Work Single-metric learning learns a metric tensor, M, such that distances are measured as dist2 (xi , xj ) = xi − xj 2 M ≡ (xi − xj )T M(xi − xj ) , (2) where M is a symmetric and positive definite D × D matrix. Classic approaches for finding such a metric tensor include PCA, where the metric is given by the inverse covariance matrix of the training data; and linear discriminant analysis (LDA), where the metric tensor is M = S−1 SB S−1 , with Sw W W and SB being the within class scatter and the between class scatter respectively [9]. A more recent approach tries to learn a metric tensor from triplets of data points (xi , xj , xk ), where the metric should obey the constraint that dist(xi , xj ) < dist(xi , xk ). Here the constraints are often chosen such that xi and xj belong to the same class, while xi and xk do not. Various relaxed versions of this idea have been suggested such that the metric can be learned by solving a semi-definite or a quadratic program [1, 2, 4–8]. Among the most popular approaches is the Large Margin Nearest Neighbor (LMNN) classifier [5], which finds a linear transformation that satisfies local distance constraints, making the approach suitable for multi-modal classes. For many problems, a single global metric tensor is not enough, which motivates learning several local metric tensors. The classic work by Hastie and Tibshirani [9] advocates locally learning metric tensors according to LDA and using these as part of a kNN classifier. In a somewhat similar fashion, Weinberger and Saul [5] cluster the training data and learn a separate metric tensor for each cluster using LMNN. A more extreme point of view was taken by Frome et al. [1, 2], who learn a diagonal metric tensor for every point in the training set, such that distance rankings are preserved. Similarly, Malisiewicz and Efros [6] find a diagonal metric tensor for each training point such that the distance to a subset of the training data from the same class is kept small. Once a set of metric tensors {M1 , . . . , MR } has been learned, the distance dist(a, b) is measured according to (2) where “the nearest” metric tensor is used, i.e. R M(x) = r=1 wr (x) ˜ Mr , where wr (x) = ˜ ˜ j wj (x) 1 0 x − xr 2 r ≤ x − xj M otherwise 2 Mj , ∀j , (3) where x is either a or b depending on the algorithm. Note that this gives a non-metric distance function as it is not symmetric. To derive this equation, it is necessary to assume that 1) geodesics 2 −8 −8 Assumed Geodesics Location of Metric Tensors Test Points −6 −8 Actual Geodesics Location of Metric Tensors Test Points −6 Riemannian Geodesics Location of Metric Tensors Test Points −6 −4 −4 −4 −2 −2 −2 0 0 0 2 2 2 4 4 4 6 −8 6 −8 −6 −4 −2 0 (a) 2 4 6 −6 −4 −2 0 2 4 6 6 −8 −6 (b) −4 −2 (c) 0 2 4 6 (d) Figure 2: (a)–(b) An illustrative example where straight lines do not form geodesics and where the metric tensor does not stay constant along lines; see text for details. The background color is proportional to the trace of the metric tensor, such that light grey corresponds to regions where paths are short (M1 ), and dark grey corresponds to regions they are long (M2 ). (c) The suggested geometric model along with the geodesics. Again, background colour is proportional to the trace of the metric tensor; the colour scale is the same is used in (a) and (b). (d) An illustration of the exponential and logarithmic maps. form straight lines, and 2) the metric tensor stays constant along these lines [3]. Both assumptions are problematic, which we illustrate with a simple example in Fig. 2a–c. Assume we are given two metric tensors M1 = 2I and M2 = I positioned at x1 = (2, 2)T and x2 = (4, 4)T respectively. This gives rise to two regions in feature space in which x1 is nearest in the first and x2 is nearest in the second, according to (3). This is illustrated in Fig. 2a. In the same figure, we also show the assumed straight-line geodesics between selected points in space. As can be seen, two of the lines goes through both regions, such that the assumption of constant metric tensors along the line is violated. Hence, it would seem natural to measure the length of the line, by adding the length of the line segments which pass through the different regions of feature space. This was suggested by Ramanan and Baker [3] who also proposed a polynomial time algorithm for measuring these line lengths. This gives a symmetric distance function. Properly computing line lengths according to the local metrics is, however, not enough to ensure that the distance function is metric. As can be seen in Fig. 2a the straight line does not form a geodesic as a shorter path can be found by circumventing the region with the “expensive” metric tensor M1 as illustrated in Fig. 2b. This issue makes it trivial to construct cases where the triangle inequality is violated, which again makes the line length measure non-metric. In summary, if we want a metric feature space, we can neither assume that geodesics are straight lines nor that the metric tensor stays constant along such lines. In practice, good results have been reported using (3) [1,3,5], so it seems obvious to ask: is metricity required? For kNN classifiers this does not appear to be the case, with many successes based on dissimilarities rather than distances [10]. We, however, want to generalize PCA and linear regression, which both seek to minimize the reconstruction error of points projected onto a subspace. As the notion of projection is hard to define sensibly in non-metric spaces, we consider metricity essential. In order to build a model with a metric feature space, we change the weights in (3) to be smooth functions. This impose a well-behaved geometric structure on the feature space, which we take advantage of in order to perform statistical analysis according to the learned metrics. However, first we review the basics of Riemannian geometry as this provides the theoretical foundation of our work. 2.1 Geodesics and Riemannian Geometry We start by defining Riemannian manifolds, which intuitively are smoothly curved spaces equipped with an inner product. Formally, they are smooth manifolds endowed with a Riemannian metric [11]: Definition A Riemannian metric M on a manifold M is a smoothly varying inner product < a, b >x = aT M(x)b in the tangent space Tx M of each point x ∈ M . 3 Often Riemannian manifolds are represented by a chart; i.e. a parameter space for the curved surface. An example chart is the spherical coordinate system often used to represent spheres. While such charts are often flat spaces, the curvature of the manifold arises from the smooth changes in the metric. On a Riemannian manifold M, the length of a smooth curve c : [0, 1] → M is defined as the integral of the norm of the tangent vector (interpreted as speed) along the curve: 1 Length(c) = 1 c (λ) M(c(λ)) dλ c (λ)T M(c(λ))c (λ)dλ , = (4) 0 0 where c denotes the derivative of c and M(c(λ)) is the metric tensor at c(λ). A geodesic curve is then a length-minimizing curve connecting two given points x and y, i.e. (5) cgeo = arg min Length(c) with c(0) = x and c(1) = y . c The distance between x and y is defined as the length of the geodesic. Given a tangent vector v ∈ Tx M, there exists a unique geodesic cv (t) with initial velocity v at x. The Riemannian exponential map, Expx , maps v to a point on the manifold along the geodesic cv at t = 1. This mapping preserves distances such that dist(cv (0), cv (1)) = v . The inverse of the exponential map is the Riemannian logarithmic map denoted Logx . Informally, the exponential and logarithmic maps move points back and forth between the manifold and the tangent space while preserving distances (see Fig. 2d for an illustration). This provides a general strategy for generalizing many Euclidean techniques to Riemannian domains: data points are mapped to the tangent space, where ordinary Euclidean techniques are applied and the results are mapped back to the manifold. 3 A Metric Feature Space With the preliminaries settled we define the new model. Let C = RD denote the feature space. We endow C with a metric tensor in every point x, which we define akin to (3), R M(x) = wr (x)Mr , where wr (x) = r=1 wr (x) ˜ R ˜ j=1 wj (x) , (6) with wr > 0. The only difference from (3) is that we shall not restrict ourselves to binary weight ˜ functions wr . We assume the metric tensors Mr have already been learned; Sec. 4 contain examples ˜ where they have been learned using LMNN [5] and LDA [9]. From the definition of a Riemannian metric, we trivially have the following result: Lemma 1 The space C = RD endowed with the metric tensor from (6) is a chart of a Riemannian manifold, iff the weights wr (x) change smoothly with x. Hence, by only considering smooth weight functions wr we get a well-studied geometric structure ˜ on the feature space, which ensures us that it is metric. To illustrate the implications we return to the example in Fig. 2. We change the weight functions from binary to squared exponentials, which gives the feature space shown in Fig. 2c. As can be seen, the metric tensor now changes smoothly, which also makes the geodesics smooth curves (a property we will use when computing the geodesics). It is worth noting that Ramanan and Baker [3] also consider the idea of smoothly averaging the metric tensor. They, however, only evaluate the metric tensor at the test point of their classifier and then assume straight line geodesics with a constant metric tensor. Such assumptions violate the premise of a smoothly changing metric tensor and, again, the distance measure becomes non-metric. Lemma 1 shows that metric learning can be viewed as manifold learning. The main difference between our approach and techniques such as Isomap [12] is that, while Isomap learns an embedding of the data points, we learn the actual manifold structure. This gives us the benefit that we can compute geodesics as well as the exponential and logarithmic maps. These provide us with mappings back and forth between the manifold and Euclidean representation of the data, which preserve distances as well as possible. The availability of such mappings is in stark contrast to e.g. Isomap. In the next section we will derive a system of ordinary differential equations (ODE’s) that geodesics in C have to satisfy, which provides us with algorithms for computing geodesics as well as exponential and logarithmic maps. With these we can generalize many Euclidean techniques. 4 3.1 Computing Geodesics, Maps and Statistics At minima of (4) we know that the Euler-Lagrange equation must hold [11], i.e. ∂L d ∂L , where L(λ, c, c ) = c (λ)T M(c(λ))c (λ) . = ∂c dλ ∂c As we have an explicit expression for the metric tensor we can compute (7) in closed form: (7) Theorem 2 Geodesic curves in C satisfy the following system of 2nd order ODE’s M(c(λ))c (λ) = − 1 ∂vec [M(c(λ))] 2 ∂c(λ) T (c (λ) ⊗ c (λ)) , (8) where ⊗ denotes the Kronecker product and vec [·] stacks the columns of a matrix into a vector [13]. Proof See supplementary material. This result holds for any smooth weight functions wr . We, however, still need to compute ∂vec[M] , ˜ ∂c which depends on the specific choice of wr . Any smooth weighting scheme is applicable, but we ˜ restrict ourselves to the obvious smooth generalization of (3) and use squared exponentials. From this assumption, we get the following result Theorem 3 For wr (x) = exp − ρ x − xr ˜ 2 ∂vec [M(c)] = ∂c the derivative of the metric tensor from (6) is R ρ R j=1 2 Mr R 2 wj ˜ T r=1 T wj (c − xj ) Mj − (c − xr ) Mr ˜ wr vec [Mr ] ˜ . (9) j=1 Proof See supplementary material. Computing Geodesics. Any geodesic curve must be a solution to (8). Hence, to compute a geodesic between x and y, we can solve (8) subject to the constraints c(0) = x and c(1) = y . (10) This is a boundary value problem, which has a smooth solution. This allows us to solve the problem numerically using a standard three-stage Lobatto IIIa formula, which provides a fourth-order accurate C 1 –continuous solution [14]. Ramanan and Baker [3] discuss the possibility of computing geodesics, but arrive at the conclusion that this is intractable based on the assumption that it requires discretizing the entire feature space. Our solution avoids discretizing the feature space by discretizing the geodesic curve instead. As this is always one-dimensional the approach remains tractable in high-dimensional feature spaces. Computing Logarithmic Maps. Once a geodesic c is found, it follows from the definition of the logarithmic map, Logx (y), that it can be computed as v = Logx (y) = c (0) Length(c) . c (0) (11) In practice, we solve (8) by rewriting it as a system of first order ODE’s, such that we compute both c and c simultaneously (see supplementary material for details). Computing Exponential Maps. Given a starting point x on the manifold and a vector v in the tangent space, the exponential map, Expx (v), finds the unique geodesic starting at x with initial velocity v. As the geodesic must fulfill (8), we can compute the exponential map by solving this system of ODE’s with the initial conditions c(0) = x and c (0) = v . (12) This initial value problem has a unique solution, which we find numerically using a standard RungeKutta scheme [15]. 5 3.1.1 Generalizing PCA and Regression At this stage, we know that the feature space is Riemannian and we know how to compute geodesics and exponential and logarithmic maps. We now seek to generalize PCA and linear regression, which becomes straightforward since solutions are available in Riemannian spaces [16, 17]. These generalizations can be summarized as mapping the data to the tangent space at the mean, performing standard Euclidean analysis in the tangent and mapping the results back. The first step is to compute the mean value on the manifold, which is defined as the point that minimizes the sum-of-squares distances to the data points. Pennec [18] provides an efficient gradient descent approach for computing this point, which we also summarize in the supplementary material. The empirical covariance of a set of points is defined as the ordinary Euclidean covariance in the tangent space at the mean value [18]. With this in mind, it is not surprising that the principal components of a dataset have been generalized as the geodesics starting at the mean with initial velocity corresponding to the eigenvectors of the covariance [16], γvd (t) = Expµ (tvd ) , (13) th where vd denotes the d eigenvector of the covariance. This approach is called Principal Geodesic Analysis (PGA), and the geodesic curve γvd is called the principal geodesic. An illustration of the approach can be seen in Fig. 1 and more algorithmic details are in the supplementary material. Linear regression has been generalized in a similar way [17] by performing regression in the tangent of the mean and mapping the resulting line back to the manifold using the exponential map. The idea of working in the tangent space is both efficient and convenient, but comes with an element of approximation as the logarithmic map is only guarantied to preserve distances to the origin of the tangent and not between all pairs of data points. Practical experience, however, indicates that this is a good tradeoff; see [19] for a more in-depth discussion of when the approximation is suitable. 4 Experiments To illustrate the framework1 we consider an example in human body analysis, and then we analyze the scalability of the approach. But first, to build intuition, Fig. 3a show synthetically generated data samples from two classes. We sample random points xr and learn a local LDA metric [9] by considering all data points within a radius; this locally pushes the two classes apart. We combine the local metrics using (6) and Fig. 3b show the data in the tangent space of the resulting manifold. As can be seen the two classes are now globally further apart, which shows the effect of local metrics. 4.1 Human Body Shape We consider a regression example concerning human body shape analysis. We study 986 female body laser scans from the CAESAR [20] data set; each shape is represented using the leading 35 principal components of the data learned using a SCAPE-like model [21, 22]. Each shape is associated with anthropometric measurements such as body height, shoe size, etc. We show results for shoulder to wrist distance and shoulder breadth, but results for more measurements are in the supplementary material. To predict the measurements from shape coefficients, we learn local metrics and perform linear regression according to these. As a further experiment, we use PGA to reduce the dimensionality of the shape coefficients according to the local metrics, and measure the quality of the reduction by performing linear regression to predict the measurements. As a baseline we use the corresponding Euclidean techniques. To learn the local metric we do the following. First we whiten the data such that the variance captured by PGA will only be due to the change of metric; this allows easy visualization of the impact of the learned metrics. We then cluster the body shapes into equal-sized clusters according to the measurement and learn a LMNN metric for each cluster [5], which we associate with the mean of each class. These push the clusters apart, which introduces variance along the directions where the measurement changes. From this we construct a Riemannian manifold according to (6), 1 Our software implementation for computing geodesics and performing manifold statistics is available at http://ps.is.tue.mpg.de/project/Smooth Metric Learning 6 30 Euclidean Model Riemannian Model 24 20 18 16 20 15 10 5 14 12 0 (a) 25 22 Running Time (sec.) Average Prediction Error 26 10 (b) 20 Dimensionality 0 0 30 50 (c) 100 Dimensionality 150 (d) 4 3 3 2 2 1 1 0 −1 −2 −3 −4 −4 −3 −2 −1 0 1 2 3 4 Shoulder breadth 20 −2 −3 Euclidean Model Riemannian Model 0 −1 25 Prediction Error 4 15 10 0 −4 −5 0 4 10 15 20 Dimensionality 16 25 30 35 17 3 3 5 5 Euclidean Model Riemannian Model 2 15 2 1 1 Prediction Error Shoulder to wrist distance Figure 3: Left panels: Synthetic data. (a) Samples from two classes along with illustratively sampled metric tensors from (6). (b) The data represented in the tangent of a manifold constructed from local LDA metrics learned at random positions. Right panels: Real data. (c) Average error of linearly predicted body measurements (mm). (d) Running time (sec) of the geodesic computation as a function of dimensionality. 0 0 −1 −2 −1 −3 14 13 12 11 −2 −4 −3 −4 −4 10 −5 −3 −2 −1 0 1 Euclidean PCA 2 3 −6 −4 9 0 −2 0 2 4 Tangent Space PCA (PGA) 6 5 10 15 20 Dimensionality 25 30 35 Regression Error Figure 4: Left: body shape data in the first two principal components according to the Euclidean metric. Point color indicates cluster membership. Center: As on the left, but according to the Riemannian model. Right: regression error as a function of the dimensionality of the shape space; again the Euclidean metric and the Riemannian metric are compared. compute the mean value on the manifold, map the data to the tangent space at the mean and perform linear regression in the tangent space. As a first visualization we plot the data expressed in the leading two dimensions of PGA in Fig. 4; as can be seen the learned metrics provide principal geodesics, which are more strongly related with the measurements than the Euclidean model. In order to predict the measurements from the body shape, we perform linear regression, both directly in the shape space according to the Euclidean metric and in the tangent space of the manifold corresponding to the learned metrics (using the logarithmic map from (11)). We measure the prediction error using leave-one-out cross-validation. To further illustrate the power of the PGA model, we repeat this experiment for different dimensionalities of the data. The results are plotted in Fig. 4, showing that regression according to the learned metrics outperforms the Euclidean model. To verify that the learned metrics improve accuracy, we average the prediction errors over all millimeter measurements. The result in Fig. 3c shows that much can be gained in lower dimensions by using the local metrics. To provide visual insights into the behavior of the learned metrics, we uniformly sample body shape along the first principal geodesic (in the range ±7 times the standard deviation) according to the different metrics. The results are available as a movie in the supplementary material, but are also shown in Fig. 5. As can be seen, the learned metrics pick up intuitive relationships between body shape and the measurements, e.g. shoulder to wrist distance is related to overall body size, while shoulder breadth is related to body weight. 7 Shoulder to wrist distance Shoulder breadth Figure 5: Shapes corresponding to the mean (center) and ±7 times the standard deviations along the principal geodesics (left and right). Movies are available in the supplementary material. 4.2 Scalability The human body data set is small enough (986 samples in 35 dimensions) that computing a geodesic only takes a few seconds. To show that the current unoptimized Matlab implementation can handle somewhat larger datasets, we briefly consider a dimensionality reduction task on the classic MNIST handwritten digit data set. We use the preprocessed data available with [3] where the original 28×28 gray scale images were deskewed and projected onto their leading 164 Euclidean principal components (which captures 95% of the variance in the original data). We learn one diagonal LMNN metric per class, which we associate with the mean of the class. From this we construct a Riemannian manifold from (6), compute the mean value on the manifold and compute geodesics between the mean and each data point; this is the computationally expensive part of performing PGA. Fig. 3d plots the average running time (sec) for the computation of geodesics as a function of the dimensionality of the training data. A geodesic can be computed in 100 dimensions in approximately 5 sec., whereas in 150 dimensions it takes about 30 sec. In this experiment, we train a PGA model on 60,000 data points, and test a nearest neighbor classifier in the tangent space as we decrease the dimensionality of the model. Compared to a Euclidean model, this gives a modest improvement in classification accuracy of 2.3 percent, when averaged across different dimensionalities. Plots of the results can be found in the supplementary material. 5 Discussion This work shows that multi-metric learning techniques are indeed applicable outside the realm of kNN classifiers. The idea of defining the metric tensor at any given point as the weighted average of a finite set of learned metrics is quite natural from a modeling point of view, which is also validated by the Riemannian structure of the resulting space. This opens both a theoretical and a practical toolbox for analyzing and developing algorithms that use local metric tensors. Specifically, we show how to use local metric tensors for both regression and dimensionality reduction tasks. Others have attempted to solve non-classification problems using local metrics, but we feel that our approach is the first to have a solid theoretical backing. For example, Hastie and Tibshirani [9] use local LDA metrics for dimensionality reduction by averaging the local metrics and using the resulting metric as part of a Euclidean PCA, which essentially is a linear approach. Another approach was suggested by Hong et al. [23] who simply compute the principal components according to each metric separately, such that one low dimensional model is learned per metric. The suggested approach is, however, not difficulty-free in its current implementation. Currently, we are using off-the-shelf numerical solvers for computing geodesics, which can be computationally demanding. While we managed to analyze medium-sized datasets, we believe that the run-time can be drastically improved by developing specialized numerical solvers. In the experiments, we learned local metrics using techniques specialized for classification tasks as this is all the current literature provides. We expect improvements by learning the metrics specifically for regression and dimensionality reduction, but doing so is currently an open problem. Acknowledgments: Søren Hauberg is supported in part by the Villum Foundation, and Oren Freifeld is supported in part by NIH-NINDS EUREKA (R01-NS066311). 8 References [1] Andrea Frome, Yoram Singer, and Jitendra Malik. Image retrieval and classification using local distance functions. In B. Sch¨ lkopf, J. Platt, and T. Hoffman, editors, Advances in Neural Information Processing o Systems 19 (NIPS), pages 417–424, Cambridge, MA, 2007. MIT Press. [2] Andrea Frome, Fei Sha, Yoram Singer, and Jitendra Malik. Learning globally-consistent local distance functions for shape-based image retrieval and classification. In International Conference on Computer Vision (ICCV), pages 1–8, 2007. 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