nips nips2013 nips2013-164 knowledge-graph by maker-knowledge-mining

164 nips-2013-Learning and using language via recursive pragmatic reasoning about other agents


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Author: Nathaniel J. Smith, Noah Goodman, Michael Frank

Abstract: Language users are remarkably good at making inferences about speakers’ intentions in context, and children learning their native language also display substantial skill in acquiring the meanings of unknown words. These two cases are deeply related: Language users invent new terms in conversation, and language learners learn the literal meanings of words based on their pragmatic inferences about how those words are used. While pragmatic inference and word learning have both been independently characterized in probabilistic terms, no current work unifies these two. We describe a model in which language learners assume that they jointly approximate a shared, external lexicon and reason recursively about the goals of others in using this lexicon. This model captures phenomena in word learning and pragmatic inference; it additionally leads to insights about the emergence of communicative systems in conversation and the mechanisms by which pragmatic inferences become incorporated into word meanings. 1

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Summary: the most important sentenses genereted by tfidf model

sentIndex sentText sentNum sentScore

1 Learning and using language via recursive pragmatic reasoning about other agents Nathaniel J. [sent-1, score-0.688]

2 Frank Stanford University Abstract Language users are remarkably good at making inferences about speakers’ intentions in context, and children learning their native language also display substantial skill in acquiring the meanings of unknown words. [sent-4, score-0.376]

3 These two cases are deeply related: Language users invent new terms in conversation, and language learners learn the literal meanings of words based on their pragmatic inferences about how those words are used. [sent-5, score-0.912]

4 While pragmatic inference and word learning have both been independently characterized in probabilistic terms, no current work unifies these two. [sent-6, score-0.554]

5 We describe a model in which language learners assume that they jointly approximate a shared, external lexicon and reason recursively about the goals of others in using this lexicon. [sent-7, score-0.636]

6 This model captures phenomena in word learning and pragmatic inference; it additionally leads to insights about the emergence of communicative systems in conversation and the mechanisms by which pragmatic inferences become incorporated into word meanings. [sent-8, score-1.273]

7 Theories of pragmatics frame the process of language comprehension as inference about the generating goal of an utterance given a rational speaker [14, 8, 9]. [sent-12, score-0.587]

8 For example, a listener might reason, “if she had wanted me to think ‘all’ of the cookies, she would have said ‘all’—but she didn’t. [sent-13, score-0.397]

9 But pragmatic reasoning about meaning-in-context relies on stable literal meanings that must themselves be learned. [sent-16, score-0.685]

10 In both adults and children, uncertainty about word meanings is common, and often considering speakers’ pragmatic goals can help to resolve this uncertainty. [sent-17, score-0.755]

11 For example, if a novel word is used in a context containing both a novel and a familiar object, young children can make the inference that the novel word refers to the novel object [22]. [sent-18, score-0.821]

12 1 For adults who are proficient language users, there are also a variety of intriguing cases in which listeners seem to create situation- and task-specific ways of referring to particular objects. [sent-19, score-0.271]

13 Despite this intersection, there is relatively little work that takes pragmatic reasoning into account when considering language learning in context. [sent-29, score-0.484]

14 Recent work on grounded language learning has attempted to learn large sets of (sometimes relatively complex) word meanings from noisy and ambiguous input (e. [sent-30, score-0.467]

15 And a number of models have begun to formalize the consequences of pragmatic reasoning in situations where limited learning takes place [12, 9, 3, 13]. [sent-33, score-0.376]

16 The goal of our current work is to investigate the possibilities for integrating models of recursive pragmatic reasoning with models of language learning, with the hope of capturing phenomena in both domains. [sent-35, score-0.54]

17 We next simulate findings on pragmatic inference in one-shot games (replicating previous work). [sent-37, score-0.405]

18 We then build on these results to simulate the results of pragmatic learning in the language acquisition setting where one communicator is uncertain about the lexicon and in iterated communication games where both communicators are uncertain about the lexicon. [sent-38, score-1.182]

19 This agent has a lexicon of associations between words and meanings; specifically, it assigns each word w a vector of numbers in (0, 1) describing the extent to which this word provides evidence for each possible object2 . [sent-49, score-0.99]

20 To interpret a word, the literal listener simply re-weights their prior expectation about what is referred to using their lexicon’s entry for this word: PL0 (object|word, lexicon) ∝ lexicon(word, object) × Pprior (object). [sent-50, score-0.584]

21 (1) Because of the normalization in this equation, there is a systematic but unimportant symmetry among lexicons; we remove this by assuming the lexicon sums to 1 over objects for each word. [sent-51, score-0.506]

22 Our simplification is without loss of generalization, however, because we can interpret our model as marginalizing over such a representation, with our literal Plexicon (object|word) = features P (object|features)Plexicon (features|word). [sent-61, score-0.211]

23 2 there is a great deal of evidence that humans do not use such equilibrium strategies; their behavior in language games (and in other games [5]) can be well-modeled as implementing Sk or Lk for some small k [9]. [sent-62, score-0.266]

24 This resolves one problem, but as soon as we attempt to add uncertainty about the meanings of words to such a model, a new paradox arises. [sent-65, score-0.22]

25 Suppose the listener is a young child who is uncertain about the lexicon their partner is using. [sent-66, score-1.023]

26 This basic structure is captured in previous models of Bayesian word learning [10]. [sent-68, score-0.214]

27 But when combined with the recursive pragmatic model, a new question arises: Given such a listener, what model should the speaker use? [sent-69, score-0.656]

28 But if they do this, then their utterances will provide no data about their lexicon, and there is nothing for the rational listener to learn from observing them. [sent-71, score-0.548]

29 3 One final problem is that under this model, when agents switch roles between listener and speaker, there is nothing constraining them to continue using the same language. [sent-72, score-0.597]

30 Optimizing task performance requires my lexicon as a speaker to match your lexicon as a listener and vice-versa, but there is nothing that relates my lexicon as a speaker to my lexicon as a listener, because these never interact. [sent-73, score-2.938]

31 We resolve the problems described above by assuming that speakers and listeners deviate from normative behavior by assuming a conventional lexicon. [sent-77, score-0.249]

32 Specifically, our final convention-based agents assume: (a) There is some single, specific literal lexicon which everyone should be using, (b) and everyone else knows this lexicon, and believes that I know it as well, (c) but in fact I don’t. [sent-78, score-0.885]

33 These assumptions instantiate a kind of “social anxiety” in which agents are all trying to learn the correct lexicon that they assume everyone else knows. [sent-79, score-0.682]

34 Assumption (a) corresponds to the lexicographer’s illusion: Naive language users will argue vociferously that words have specific meanings, even though these meanings are unobservable to everyone who purportedly uses them. [sent-80, score-0.362]

35 It also explains why learners speak the language they hear (rather than some private language that they assume listeners will eventually learn): Under assumption (a), observing other speakers’ behavior provides data about not just that speaker’s idiosyncratic lexicon, but the consensus lexicon. [sent-81, score-0.364]

36 Assumption (b) avoids the explosion of hypern -distributions described above: If agent n knows the lexicon, they assume that all lower agents do as well, reducing to the original tractable model without uncertainty. [sent-82, score-0.249]

37 To the extent that a child’s interlocutors do use a stable lexicon and do not fully adapt their speech to accomodate the child’s limitations, these assumptions make a reasonable approximation for the child language learning case. [sent-84, score-0.604]

38 Formally, let an unadorned L and S denote the listener and speaker who follow the above assumptions. [sent-86, score-0.714]

39 If we start from an uncertain listener with a prior over lexicons, then a first-level uncertain speaker needs a prior over priors on lexicons, a second-level uncertain listener needs a prior over priors over priors, etc. [sent-88, score-1.249]

40 WL refers to the word learning model of [10]; PI refers to the recursive pragmatic inference model of [9]; PI+U refers to the pragmatic inference model of [3] which includes lexical uncertainty, marginalizes it out, and then recurses. [sent-105, score-1.034]

41 Our current model is referred to here as PI+WL, and combines pragmatic inference with word learning. [sent-106, score-0.554]

42 In particular in the iterated games explored here it consists of S’s previous utterances together with whatever other information L may have about their intended referents (e. [sent-108, score-0.224]

43 By assumption (b), L treats these utterances as samples from the knowledgeable speaker Sn−2 , not S, and thus as being informative about the lexicon. [sent-111, score-0.435]

44 In the remainder of the paper, we apply the model described above to a set of one-shot pragmatic inference games that have been well-studied in linguistics [14, 15] and are addressed by previous one-shot models of pragmatic inference [9, 3]. [sent-115, score-0.745]

45 In our simulations throughout, we somewhat arbitrarily set the recursion depth n = 3 (the minimal value that produces all the qualitative phenomena), λ = 3, and assume that all agents have shared priors on the lexicon and full knowledge of the cost function. [sent-118, score-0.672]

46 While “I ate some 4 An alternative model would have the speaker take the expectation over informativity, instead of the informativity of the expectation, which would correspond to slightly different utility functions. [sent-124, score-0.398]

47 So although “I ate some of the cookies” could in principle be compatible with eating ALL of them, the listener is lead to believe that SOME - BUT- NOT- ALL is the likely state of affairs. [sent-129, score-0.442]

48 The recursive pragmatic reasoning portions of our model capture findings on scalar implicature in the same manner as previous models [3, 13]. [sent-130, score-0.609]

49 One word is expensive to use, and one is cheap (call them “expensive” and “cheap” for short). [sent-134, score-0.304]

50 Intuitively, there are two possible communicative systems here: a good system where “cheap” referes to COMMON and “expensive” refers to RARE, and a bad system where the opposite holds. [sent-136, score-0.314]

51 not the brakes) because, had he used the brakes, the speaker would have chosen the simpler and shorter (less costly) expression, “Lee stopped the car” [15]. [sent-142, score-0.317]

52 If a listener assigns equal probability to her partner using the good system or the bad system, then their best bet is to estimate PS (word|object) as the average of PS (word|object, good system) and PS (word|object, bad system). [sent-145, score-0.607]

53 In the good system, the utilities of the speaker’s actions are relatively strongly separated compared to the bad system; therefore, a soft-max agent in the bad system has noiser behavior than in the good system, and the behavior in the good system dominates the average. [sent-147, score-0.31]

54 0, the symmetry breaks in the appropriate way: Despite total ignorance about the conventional system, our modeled speakers prefer to use simple words for common referents (PS (“cheap”|COMMON) = 0. [sent-152, score-0.201]

55 [3] report a much stronger preference, which they accomplish by applying further layers of pragmatic recursion on top of these marginal distributions. [sent-160, score-0.337]

56 4 Pragmatics in learning from a knowledgable speaker 4. [sent-162, score-0.317]

57 The acquisition of quantifiers like “some” provides a puzzle for most models of word learning: given that in many contexts, the word “some” is used to mean SOME - BUT- NOT- ALL, how do children learn that SOME - BUT- NOT- ALL is not in fact its literal meaning? [sent-164, score-0.679]

58 Our model is able to take scalar implicatures into account when learning, and thus provide a potential solution, congruent with the observation that no known language in fact lexicalizes SOME - BUT- NOT- ALL [21]. [sent-165, score-0.275]

59 ” Essentially, the model reasoned that although it had unambiguous evidence for “some” being used to refer to SOME - BUT- NOT- ALL, this was nonetheless consistent with a literal meaning of SOME - BUT- NOT- ALL OR ALL which had then been pragmatically strengthened. [sent-170, score-0.239]

60 0 Run 2 1 Run 1 2 2 words, 2 objects 3 4 5 6 7 Dialogue turn Run 1 8 9 10 1 2 Run 1 Run 2 3 4 5 3 words, 3 objects 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Dialogue turn Run 2 words Run 2 objects Figure 1: Simulations of two pragmatic agents playing a naming game. [sent-174, score-0.629]

61 From these posteriors we derive the probability P (L understands S) (marginalizing over target objects and word choices), and also depict graphically S’s model of the listener (top row), and L’s actual model (bottom row). [sent-177, score-0.694]

62 ” Simple probabilistic word learning models can produce a similar pattern of findings [10], but all such models assume that learners retain the mapping between novel word and novel object demonstrated in the experimental situation. [sent-187, score-0.642]

63 75%) that the speaker is referring to the novel object. [sent-191, score-0.406]

64 Nevertheless, this inference is not accompanied by an increased belief that the novel word literally refers to this object. [sent-192, score-0.36]

65 Nevertheless, on repeated exposure to the same novel word, novel object situation, the learner does learn the mapping as part of the lexicon (congruent with other data on repeated training on disambiguation situations [4]). [sent-194, score-0.711]

66 5 Pragmatic reasoning in the absence of conventional meanings 5. [sent-195, score-0.259]

67 For example, adults playing a communication game using only novel symbols with no conventional meaning will typically converge on a set of new conventions which allow them to accomplish their task [11]. [sent-198, score-0.234]

68 From a pure learning perspective this behavior is anomalous, however: Since both agents know perfectly well that there is no existing convention to discover, there is nothing to learn from the other’s behavior. [sent-202, score-0.228]

69 In the first run, speaker and listener converge on a sparse and efficient communicative equilibrium, in which “cheap” means COMMON and “expensive” means RARE, while in the second they reach a sub-optimal equilibrium. [sent-209, score-0.844]

70 Right: Proportion of dyads in the Horn implicature game (§5. [sent-227, score-0.243]

71 2) who have converged on the ‘good’ or ‘bad’ lexicons and believe that these are literal meanings. [sent-228, score-0.31]

72 To model such phenomena, we imagine two agents playing the simple referential game introduced in § 2. [sent-229, score-0.273]

73 On each turn the speaker is assigned a target object, utters some word referring to this object, the listener makes a guess at the object, and then, critically, the speaker observes the listener’s guess and the listener receives feedback indicating the correct answer (i. [sent-230, score-1.74]

74 Both agents then update their posterior over lexicons before proceeding to the next trial. [sent-233, score-0.319]

75 As in [19, 7], the speaker and listener remain fixed in the same role throughout. [sent-234, score-0.714]

76 Each agent effectively uses their partner’s behavior as a basis for forming weak beliefs about the underlying lexicon that they assume must exist. [sent-238, score-0.55]

77 And unlike some previous models of emergence across multiple generations of agents [18, 25], this occurs within individual agents in a single dialogue. [sent-240, score-0.379]

78 A stronger example of how pragmatics can create biases in emerging lexicons can be observed by considering a version of this game played in the “cheap”/“expensive”/COMMON/RARE domain introduced in our discussion of Horn implicature (§3. [sent-243, score-0.424]

79 Here, a uniform prior over lexicons, combined with pragmatic reasoning, causes each agent to start out weakly biased towards the associations “cheap” ↔ COMMON, “expensive” ↔ RARE. [sent-245, score-0.36]

80 A fully rational listener who observed an uncertain speaker using words in this manner would therefore discount it as arising from this bias, and conclude that the speaker was, in fact, highly uncertain. [sent-246, score-1.147]

81 When they succeed, they take their success as evidence that the listener was in fact using the good system all along. [sent-249, score-0.452]

82 As a result, dyads in this game end up converging onto a stable system at a rate far above chance, and 7 preferentially onto the ‘good’ system (Figs. [sent-250, score-0.199]

83 In this model, Horn implicatures depend on uncertainty about literal meaning. [sent-253, score-0.294]

84 As the agents gather more data, their uncertainty is reduced, and thus through the course of a dialogue, the implicature is replaced by a belief that “cheap” literally means COMMON (and did all along). [sent-254, score-0.407]

85 To demonstrate this phenomenon, we queried each agent in each simulated dyad about how they would refer to or interpret each object and word, if the two objects were equally common, which cancels the Horn implicature. [sent-255, score-0.207]

86 Depending on the details of the input, it is possible for our convention-based agents to observe pragmatically strengthened uses of scalar terms (e. [sent-259, score-0.26]

87 This occurs because scalar implicature depends only on recursive pragmatic reasoning (§2. [sent-263, score-0.609]

88 But, while our agents are able to use Horn implicatures in their own behaviour (§ 3. [sent-265, score-0.268]

89 2), this happens implicitly as a result of their uncertainty, and our agents do not model the uncertainty of other agents; thus, when they observe other agents using Horn implicatures, they cannot interpret this behavior as arising from an implicature. [sent-266, score-0.432]

90 Our model therefore makes the interesting prediction that all else being equal, uncertainty-based implicatures should over time be more prone to lexicalizing and becoming part of literal meaning than recursion-based implicatures are. [sent-269, score-0.39]

91 6 Conclusion Language learners and language users must consider word meanings both within and across contexts. [sent-270, score-0.533]

92 In the current work we treat agents communicating with one another as assuming that there is a shared conventional lexicon which they both rely on, but with differing degrees of knowledge. [sent-272, score-0.689]

93 They then reason recursively about how this lexicon should be used to convey particular meanings in context. [sent-273, score-0.615]

94 In particular, we consider new explanations of disambiguation in early word learning and the acquisition of quantifiers, and demonstrate that our model is capable of developing novel and efficient communicative systems through iterated learning within the context of a single simulated conversation. [sent-275, score-0.524]

95 Our assumptions produce a tractable model, but because they deviate from pure rationality, they must introduce biases, of which we identify two: a tendency for pragmatic speakers and listeners to accentuate useful, sparse patterns in their communicative systems (§5. [sent-276, score-0.613]

96 Our work here takes a first step towards joining disparate strands of research that have treated language acquisition and language use as distinct. [sent-282, score-0.282]

97 Accessing the unsaid: The role of scalar alternatives in childrens pragmatic inference. [sent-294, score-0.356]

98 That’s what she (could have) said: How alternative utterances affect language use. [sent-301, score-0.202]

99 Using speakers’ referential intentions to model early cross-situational word learning. [sent-347, score-0.261]

100 Toward a new taxonomy for pragmatic inference: Q-based and r-based implicature. [sent-371, score-0.308]


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